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Elizabeth "Bizzy" Berhow
Elizabeth "Bizzy" Berhow
3D Artist & Animator
Huntsville, AL, United States

Summary

Graduate of The University of Alabama in Huntsville with a Bachelor in Fine Arts with a concentration in digital animation.
Focuses include both 2D and 3D design and animation. Highly interested in character modeling, rigging and technical animation. Loves bringing 2D elements to 3D characters.

Skills

2D AnimationConcept ArtConcept DesignIllustration3D Animation3D Modeling3D PrintingCharacter ModelingRiggingCharacter DesignCharacter AnimationRetopologyVector IllustrationSubstance Painterblendshapesweight painting

Software proficiency

After Effects
After Effects
Blender
Blender
Illustrator
Illustrator
Maya
Maya
Mudbox
Mudbox
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
PaintTool SAI
PaintTool SAI
Toon Boom Studio
Toon Boom Studio
Harmony
Harmony
Storyboard Pro
Storyboard Pro
Rhinoceros
Rhinoceros
cura
cura
Animate
Animate

Reel

Experience

  • Contract 2D/3D Artist at Brainy Pixel Productions
    Huntsville, United States of America
    May 2022 - Present

    Worked on concept art and visual development of shows for Brainy Pixel Productions. Delivered revisions and reworks where needed and brought 2D concepts to 3D when designs received approval. Worked primarily in Photoshop and Blender.

  • "Change" - Student Short Film Project at Project Manager, 3D Artist
    Huntsville, United States of America
    January 2022 - May 2022

    Served as project manager and lead character artist for student team short film. I was responsible for managing pipeline coordination through ShotGrid and organizing assets and shots so they are correctly and neatly assigned to all related artists on the project.

    I also modeled the main characters for the short, and rigged all of the characters for animation.

  • 3D Artist, Concept Designer, Environment Designer at UAH INCLUDE RESEARCH TEAM
    Huntsville, United States of America
    January 2021 - May 2021

    Worked in an interdisciplinary student research team to design, build and present a concept of a commercial spaceport for the general public. Worked with mentors from NASA, Dynetics and AOA to produce concept art and 3D environments that tell a story and provide a meaningful experience to guests.

    Worked primarily in Maya and Unreal Engine 4.

  • Technical Director, Concept Artist, 3D Modeler, Animator at "Lucky's Battle" - Student Short Film Project
    Huntsville, United States of America
    January 2021 - May 2021

    Served as technical director and character artist for student team short film. Produced animatic, character concept art, character modeling and character animation. Assisted team members with troubleshooting and pipeline creation. Used ShotGrid for team management and SVN for version control.

    Worked primarily in Maya, Photoshop and Storyboard Pro.

  • Animation Intern at Brainy Pixel Productions
    Decatur, United States of America
    August 2020 - December 2020

    Character design and modeling for creatures in the "Cubekins" show universe.

  • Motion Graphics Intern at The University of Alabama in Huntsville
    Huntsville, United States of America
    January 2020 - March 2020

    Intern for The University of Alabama in Huntsville's Event Production department. Worked with the Adobe Creative Cloud and Caspar CG to build animated graphics for tournaments and live events.